I’ve posted before about the Idea, Build, Launch and Learn loop, but the essence is that getting feedback about a design is the only way to grow and improve your product. Now I know this a questionable metaphor so bear with me—my career is my most important product. As an overachieving wannabe perfectionist, it was alwaysContinue reading “The Feedback Loop”
Monthly Archives: March 2016
Regression to the Mean
Wikipedia defines regression to the mean as the phenomenon that if a variable is extreme on its first measurement, it will tend to be closer to the average on its second measurement—and if it is extreme on its second measurement, it will tend to have been closer to the average on its first. In simpler terms, things even outContinue reading “Regression to the Mean”
Your data smells
You know what a product manager eats for breakfast, lunch and sometimes dinner? Data. It’s always about the data, and it’s not always palatable. When I started working as a product manager, I had absolutely no experience with any kind of data analysis tool—hell, I didn’t even know how to do a VLOOKUP in Excel. I remember spendingContinue reading “Your data smells”
The unbearable heaviness of being late
If it’s one thing I am terrible at, it’s being on time. Now don’t get me wrong, I’m not the worst. I can compare myself to friends and acquaintances who are much worse than I am at showing up when they’re supposed to, but the whole point is to compare myself to the best, notContinue reading “The unbearable heaviness of being late”
Both Sides of the Table
I’m going to be a bit of a fangirl here so bear with me. Twitter is proving to be a great source of reading material, and I’m starting to see the appeal of it now more than ever. I’ve also come to the inevitable conclusion that there is no single formula to become a great entrepreneur,Continue reading “Both Sides of the Table”
The Design Sprint
When I was at the Google Women Techmakers event, I participated in the design sprint that was conducted by Melinda Klayman, UX Program Manager. We were given a problem statement that we had to solve using the 5 Day Sprint method developed by Jake Knapp over at Google Ventures. I was completely unfamiliar with it beforeContinue reading “The Design Sprint”
Moonshot thinking
I was at Google’s Women Techmakers event this Saturday and it was a somewhat productive way to spend my day. I did expect it to be better than it was, but as always, that’s a case of my own mismanaged expectations. There were several speakers at the event, some of them good and some not soContinue reading “Moonshot thinking”
Combining form, function and design
I came across what I think is a stunning product – one that combines form, function, and design. It’s called a soft scale and what it does is deceptively simple. It converts an ordinary bathmat into a weight and BMI scale Fiber optic LEDs sewn into the mat display weight trends of the past two weeksContinue reading “Combining form, function and design”
Behavioural Design
I happened to read a really interesting paper on Behavioural Design and the impact it can have on development policies. In technology, decoding user behaviour is one of the most important components of the design process, however these tenets of product management are yet to be adopted effectively outside the tech industry. The implications ofContinue reading “Behavioural Design”
Words with Friends
I recently started playing Words with Friends on my phone and I quite like it apart from the pesky ads that show up after every single move. It was an interesting study for me though, so I dug a bit deeper and learnt about the gaming industry in the process. Every single number in there wasContinue reading “Words with Friends”